

Or add 2 more levels for Extra attack and another feat. Champion though has the important Subclass features at lvl 3 (and a feat at lvl4). They are at low potential at levels bellow 7, thus not making them very multiclass-able.

Battlemaster gets superiority dice and 2 more Manuvres at 7, and Eldritch Knight gets War magic at 7. Champion is effectively maxed out lvl 5 and fighters get a Feat at lvl 6! To Multiclass in BG3, you normally have to give up 1 Feat slot, because most classes's power spikes (outside of 10-12 spikes) are at lvl 6 - 7. Adding the Champion not having any class resources means your multi-class character always has his fighter capabilities to fall back onto without worrying about fighter resources. Fighters are already a good 1st lvl class for multi-classing as they give effectively all weapon/armor proficiency. Champion's power comes from how it loses basically no damage potential between rests, and how splash-able it is in multi-classing. Obviously Battle master and especially Eldritch knight outclasses here. People underestimate the power of the Champion isn't in its raw damage or end game capabilities. Combine that with an advantage hit and you almost have a 70% crit chance.

When using Champion, get your feat/ability score improvement at level 4.With the proper set of items, it's even more powerful. If not surprised, you have only multiple attacks with 20%+ critical chance hit, none guaranted critical strike. You can do multiple attacks 20% or more critical chance hit, one Critical hit guaranteed. You get a chance to deal high damage when enemies are surprised.Choose 1 additional Fighting Style (Subclass Feature).Remarkable Athlete: Jump (Subclass Feature).Remarkable Athlete: Proficiency (Subclass Feature).Improved Critical Hit (Subclass Feature).
